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Bob Olhsson

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About Bob Olhsson

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    http://www.audiomastery.com/
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    Nashville TN

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  1. Gibson ceases development of Cakewalk/Sonar

    The only part of the media creation market that's growing is video and it's growing like the audio market was twenty-five years ago. Cakewalk was willing to embrace Microsoft's new technology ahead of others but I can't picture Microsoft having the slightest interest in any DAW. Apple acquired E-Magic and whatever Macromedia called Final Cut back when it looked like both Adobe and Avid were about to bail rather than embrace system NeXt.
  2. Gibson ceases development of Cakewalk/Sonar

    Sad to say, the lifetime updates will make it next to impossible for them to sell it. It's also very likely that they had been trying to sell it for some time. I've known a number of people who were successful audio developers and none of them made very much money other than a handful when they sold out to large corporations twenty years ago.
  3. That's how it works in Pro tools but it hadn't occurred to me it would be available in the Wave-Editing Plug-ins.
  4. I haven't tried that yet. It also didn't allow me to save so I think there may be some kind of permissions issue.
  5. That worked getting to RX but I don't seem to be getting it back to Samplitude.
  6. Is there a way to also add iZotope RX to that menu? Sometimes it works better than Spectral Layers and vice-versa.
  7. I'm editing and mastering an album that was converted to 192 from DSD. I'm finding it is far less stressful to the computer compared to 96 than I expected.
  8. Gibson ceases development of Cakewalk/Sonar

    Gibson owns Tascam. I seriously doubt that they own Philips.
  9. Question for Sonar Refugees

    I remember reading that Samplitude began using the Windows Logic Audio MIDI engine a bit before Apple bought Emagic. Does anyone know if that is true?
  10. That's the infamous "next room" effect. Mixing errors that weren't noticed are often blatantly obvious when listening from the lounge with the control room doors open.
  11. By the way, hearing loss begins at birth starting in the midrange and progresses over time with more exposure. It is not a loss of high frequency bandwidth and is not a matter of age or sex which was believed decades ago.
  12. There is a funny story about the EBU spending a fortune developing and blind testing a lossy audio codec only to have some guy in Los Angeles spot an artifact on loudspeakers that was blatantly obvious once people had been told what to listen for. My own jaw-dropping experience of this was a codec demo in a painfully live convention hall. The presenter wasn't sure we'd be able to hear any differences due to the horrendous acoustics. To our amazement what had been subtle in his mastering room was blatantly obvious over the PA system.
  13. Headphones aren't nearly as demanding of low distortion as speakers in a live room! This is why most club DJs won't use mp3s.
  14. Sony and Panasonic refused to go above 48. Not as bad as Panasonic refusing to allow a bit-perfect accuracy spec. but...
  15. It's unfortunate that some people's manhood seems threatened by the possibility that 44.1x16 might not be enough. Back when the CD was introduced, none of the top DSP engineers thought it was enough which was why the Society of Motion Picture and Television Engineers insisted that a higher sample rate be made standard. We wound up with 48k x 20 bits as a minimum standard for professional production.
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